For example say you’ve got the best doctor in the world at your hospital, or WOW TBC Classic Gold greatest mechanic in your store or whatever… Why would you stop them from performing that exactly what they are clearly incredible at to do some thing else like running the hospital or store? You wouldn’t, so why did people do that with Ion?

It’s not that Ion is not capable, or smart, or he’s”playing out of his league”… It’s that he is not even playing the same sport anymore. Game manager of a match is not the same game as what got him to where he is, that is theorycraft comprehension and program via amounts.

You could clearly see routines in Nathria nerfs if his guild were heading for CE. Progressing Generals? Nerfed.There are two realities in which this can happen. They really don’t have any clue how players can interact with their own systems they honestly need 6 months of failure points to come to the exact same conclusion the playerbase came to during Alpha. The second reality is that they’re doing it on purpose, they intentionally withhold QOL modifications and noticeable improvements in order to artificially extend gametime and boost performance metrics without needing to create new content but rather just making present content take longer.

The second reality is they’re doing it on purpose, they intentionally withhold QOL modifications and obvious improvements so as to artificially extend gametime and boost performance metrics without actually having to create new content but rather just making existing content take more.

It is not just classes, it’s everything. Can you imagine how boring it must be to work on crafting? Gotta make that fresh healthier part with the new peace bloom and the brand new vial. What’s it gonna seem like? Oh it’s a red bottle with a gold shit on it or something.

I recall in Legion when I had this thought. Two months to Legion I had been playing along following the story in Legion and suddenly to last a questline I needed to do a mythical dungeon of a particular difficulty. It was not designed to be a casual experience.

It stinks because I recall when they implemented raid finder for a way of creating lower difficulty content so people might have the story without needing to be more of a’hardcore’ player. Suddenly fundamental outdoor quests required content that is competitive.

It was an un-ashamed, intentionally made step meant to cheap WOW Burning Crusade Classic Gold stop my progress in experiencing the narrative. I got it done after two days of attempting while doing other things, but two weeks after I stopped logging in and have not looked back since.