Duel Arena. In regards to Mubariz in the entry of the Duel Arena you can select if you want to be granted Arrows, Bolts, or Runes if you duel. On account of how this can certainly be using for somebody to gain expertise from the Magic Skill easier (eg. Someone puts full rune, vambraces and whatever they can find to lower their own Magic Attack and just cast Wind Strike or RS gold another feeble spell on somebody constantly so that they almost never perish and gain an unlimited number of magic experience til they max out.) Expertise from using the Runes, Arrows or Bolts here will give 0% of what it initially gives. In other words you can not use them to gain expertise here. You’ll be given 300 Catalytic Runes and 1,000 Elemental Runes in case you choose Runes. If you choose arrows you will be awarded 650 Spiritual Arrows.

Barbarian Assault. It simply does not make sense that you are being forced to use your OWN Runes and Arrows in a game where you do not get expertise for utilizing them. However simply giving you Spiritual Arrows which will allow you to never alter does not make much sense. Each amount represents the level of the arrow.

You’ll be given 2,000 of each type of Arrow each round. If you choose Runes you’ll be awarded 1,000 Catalytic Runes and 4,000 Elemental Runes each Round. Why Not? Barrows is a minigame that charges you wealth with a opportunity to create wealth. With no dangers the game would be too simple and the costs of Barrows items would be on a rapid decrease.

Clan Wars you’re choosing to reflect your clan. Not necessarily a team. Also people may then just start casting Bind on each other to attain expertise and leave whenever they run out of runes so they’d be abusing the match unless there was a reward or motivational factor for real combat.

Mage Training Arena already provides you further experience into the normal experience you earn, if it does not cost you anything everyone could be here before they obtained 99 Mage, had full Infinite, several Mage Books and all wands. The Wilderness Mage Arena is simply employed for being able to obtain the”God” spells. There needs to be some prices in order to find the Cape, and God Staves. Pest Control currently gives you expertise but not as far as it used to, the experience is already reduced. However if Runes were provided everyone could be ancienting because there is a slew of creatures at once.

I have had my skill cape for a while now and it appears to have no other goal but to show off that you have a skill at 99. I discover my passion cape is far better than it pretty much every situation. I was only thinking it would be nice if each individual skill cape had an effect or stat that could be advantageous for that stat. I really don’t understand the way to be fancy with all the discussion stuff so I’ll only make it simple. Attack- +5 to stab and slash (I was thinking just slash such as the warrior ring but that would limit it to particular weapons)

Strength- +5 to power bonus combined with +5 crush. Defence- An additional +5 to each of the defences. Agility- I was thinking lower your weight by cheap RuneScape gold 5kg though there could be better choices I did not think about. Construction- Less price for planks/rooms. Cooking- I was thinking less opportunity to burn but at 99 you likely won’t burn much anyway. (Cook faster is also an fantastic idea people have suggested). Any ideas?